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Electronic Arts Wins ‘Star Wars’ Game License From Disney

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Electronic Arts Inc. (EA), a second- largest video-game publisher, reached a multiyear agreement with Walt Disney Co. (DIS) to emanate games formed on “Star Wars” characters after Disney pronounced it would stop creation them itself.

Under a agreement announced yesterday, Electronic Arts, formed in Redwood City, California, gains a right to rise new “Star Wars” titles for diversion consoles, computers and mobile devices. Disney will “retain certain rights to rise new titles within a mobile, social, inscription and online diversion categories,” a companies pronounced in a corner statement.

The deal, terms of that weren’t disclosed, expands on an existent agreement Electronic Arts (EA) had with Lucasfilm Ltd. to permit “Star Wars” characters for an online multiplayer pretension for personal computers called “Star Wars: The Old Republic.”

Disney in Oct concluded to buy Lucasfilm in a money and batch understanding valued during about $4.05 billion, adding to franchises it already owns including Pixar and Marvel. In April, it pronounced it would shiver LucasArts, a San Francisco-based game-making bend of Lucasfilm with a devise of chartering other companies to make “Star Wars” games rather than rise them internally.

“Our agreement unlocks a whole new destiny of ‘Star Wars’ games that will camber consoles, PCs, tablets, mobile and more,” Frank Gibeau, boss of Electronic Arts’ Labels unit, pronounced in a blog posting yesterday.

Electronic Arts rose as most as 2.8 percent in extended trade after climbing 1.9 percent to $18.29 during a tighten in New York yesterday. Disney, formed in Burbank, California, rose reduction than 1 percent during a tighten to $65.06.

To hit a contributor on this story: Cliff Edwards in San Francisco during cedwards28@bloomberg.net

To hit a editor obliged for this story: Anthony Palazzo during apalazzo@bloomberg.net

Why Disney Licensed Star Wars to Electronic Arts

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Star Wars fans can get romantic about their favorite scholarship novella saga. So it was no warn final month when some of them were dissapoint about Walt Disney’s (DIS) astonishing preference to cease growth at Lucasfilm’s video diversion multiplication and concentration on chartering deals instead.

Disney didn’t wait prolonged to act. On May 6, it announced an exclusive, multiyear agreement to permit Star Wars to Electronic Arts (EA), a second largest video diversion company. In other words, people spooky with a authorization can demeanour brazen to some-more digital diversions as they wait for Disney to recover a hotly expected seventh Star Wars film in 2015.

The agreement is a depart from Disney’s bigger video diversion strategy. The association is perplexing to pierce divided from building one-off titles tied to particular cinema and radio shows. Instead, in September, Disney will recover Disney Infinity, a diversion height in that business will be means to play with their favorite characters from a Magic Kingdom in a “sandbox” environment.

But Disney clearly thinks differently about a Star Wars franchise, that it acquired final year in a $4 billion squeeze of Lucasfilm. That explains a some-more normal chartering understanding with a EA deal. The financial terms were kept underneath wraps.

For EA, a Star Wars understanding is a possibility for vindication. Two years ago, EA expelled Star Wars: The Old Republic, a large multiplayer diversion that cost an estimated $300 million. At a time, researcher P.J. NcNeaily pronounced it was a “single largest bet” in a career of John Riccitiello, who was afterwards EA’s CEO.

The Old Republic didn’t attract adequate compensate subscribers. In November, EA attempted to deliver a investment by releasing a giveaway version. It’s misleading if EA’s rescue try will work. Riccitiello won’t be around to applaud if it does—he quiescent in Mar when EA warned that it was expected to skip a quarterly numbers.

Disney doesn’t wish to take such risks. That’s because it pulled a block on diversion growth during Lucasfilm. And if a EA understanding doesn’t compensate off, Disney can always let Star Wars-obsessed gamers play with them in Infinity’s open world.

Disney, EA strike understanding on ‘Star Wars’ video games – USA Today

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Never blink a energy of a Force.

Disney has announced a multi-year understanding with Electronic Arts that grants a video diversion publisher rights to rise and tell video games formed on a classical science-fiction authorization Star Wars. Financial terms were not disclosed.

EA would have rights to rise Star Wars titles for a “core gaming audience” opposite all interactive platforms, says a corner matter from both companies. Disney would keep a right to emanate certain games for mobile, social, inscription and online.

“Every developer dreams of formulating games for a Star Wars universe,” says Frank Gibeau, boss of EA Labels, in a statement.

Gibeau says studios DICE (Battlefield), Visceral Games (Dead Space) and BioWare (Mass Effect) will all rise Star Wars titles. BioWare already has knowledge with a Star Wars star by massively multiplayer online titles such as Knights of a Old Republic and The Old Republic.

“The new practice we emanate might steal from films, though a games will be wholly strange with all new stories and gameplay,” says Gibeau.

The proclamation comes one month after Disney close down longtime studio LucasArts in preference of a chartering indication involving Star Wars and other properties.

Several projects, including a movement pretension Star Wars 1313, had been halted, according to a LucasFilm representative.

Follow Brett Molina on Twitter: @bam923

Disney teams with EA on ‘Star Wars’ video games

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LOS ANGELES (AP) — Disney is not giving adult on “Star Warsvideo games after all.

A month after shutting down diversion prolongation during Lucasfilm auxiliary LucasArts, The Walt Disney Co. pronounced Monday that it had entered multi-year understanding with Electronic Arts Inc. to rise new “Star Wars” video games.

According to a statement, EA will rise games for a “core gaming audience” while Disney will keep a right to rise titles for mobile devices, amicable platforms and online.

Terms were not disclosed.

Disney is aiming to make the money-losing interactive section essential this year and changeable some diversion growth costs elsewhere should help.

Disney bought Lucasfilm for $4.06 billion in December. The association pronounced final month that it will recover a new “Star Wars” film each year starting in 2015.

Virgin , Disney , Apple , Know " Word of Eye " is Key to Success in Branding Today

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Pictures seem on a smartphone print sharin...

(Image credit: AFP/Getty Images around @daylife)

Remember that balance by Bonnie Raitt, “Let’s give them somethin’ to speak about?” It referred in a possess musical approach to word of mouth, we know, “people are talkin’” and whatever they’re articulate about is quick removing upheld around.

Well, these days it’s not so most that people are talkin’ and flitting things around but, rather, that people are viewing, recording things on their intelligent phones, and “sendin.” Word of mouth, as a amicable energetic is quick being transposed by what code consultant Julie Cottineau recently coined as “word of eye.” We live in a enlightenment whose technological advances have done images so elementary to constraint and disseminate – and in that images are quick apropos a banking of news and information – that this visible banking has turn a banking of choice. As a code professional, we don’t consider disproportion are over (I unequivocally most admire a shining writers in my midst), though we do consider that in a universe jam-packed with screens of each distance ceaselessly perfectionist a attention, where events from a totally insignificant to a unconditionally earth-shaking play out non-stop, intelligent marketers contingency reevaluate a significance of what people see, and afterwards wish to sketch and share relations to brands. The bottom line is that companies contingency safeguard that their code practice are click, fire and send worthy.

If there’s any doubt about sharable print opportunities being a pivotal to success in branding, all one needs to do is transport down any transport and watch how anyone and everybody papers all possible with their intelligent phones, Apple Apple, a master during regulating strong, beautifully crafted visuals to uncover how a products fit into peoples’ lives, only this week launched a new ad for a iPhone that follows a arc of a day as people take cinema of all possible to share with their friends and family. It has though a singular judgment of voiceover dialogue, vouchsafing a movement promulgate a message. It’s a ultimate in meta-word-of-eye branding. It’s a smashing square of moviemaking – and brand building.

It’s apparent that digital record is accelerating a speed during that we learn about things. And it’s apparent that a younger era is heading a assign in a use of cinema as a de facto approach to communicate. Facebook Facebook, Foursquare, Pinterest, and Instagram are all about genuine time visible immediacy. I’ll send we a print from my intelligent phone to request where I’ve eaten, what I’ve eaten, a store in that we bought that super lovable outfit, a perspective from my hotel window, or a perspective from my chair during a concert. People wish to share things they feel ardent about, that they like and enjoy, and they have a means to do so. Brand organizations contingency compensate mind to this extreme enterprise to request and share all we see and use it to clear a outrageous selling intensity wherein bland consumers are peaceful and means (no-cost) advertisers of products and services.

When vocalization to Julie Cottineau about a significance of visible communication in today’s marketplace, she told me, “If your code doesn’t have a signature, sharable image, we won’t be partial of a conversation. Think of a transport industry, for example. Posting a design of your vacation mark contra essay about it is quicker, it’s easier, and it some-more credibly captures a experience. You need to be means to uncover what your code does, or stands for, in a approach that is telegraphic and evocative of a experience. People don’t have time for lots of words. Increasingly we’re anticipating that it’s a visible process, a ‘show me don’t tell me,” that gets consumers hooked. Brands that wish to flower contingency consider of their products, literally and figuratively, by a visible lens, be means to tell a code story by pictures. It’s images that compute brands, either it’s a palace in Disney’s Magic Kingdom, a fountains during a Bellagio hotel in Vegas, or a clean, elementary wrapping that Method uses to heed a cleaning products. Everything currently is documented immediately, from tough news to informative events. Images transport quick and get a indicate opposite some-more quickly. You’ve got to be means to figure out how to compute your code by images.”

Cottineau went on to remind me how most clever visible branding is partial of a success of Virgin America – Virgin’s domestic airline that launched in 2007 as a contender to a sleepy normal airlines and in only 6 years has won countless transport courtesy awards and stretched a routes to 23 cities. “Virgin America pays a lot of courtesy to a visible aspect of a experience. From a impulse we transport into a craft we can see a difference. There’s purple mood lighting and white leather seats that unequivocally strengthen a airline’s guarantee of a “Breath of Fresh Airline.” You can literally hear people “ooh and aah” and afterwards watch them as they strech for their dungeon phones to snap a design to share a knowledge with friends, all before they’ve even left a ground. Take a demeanour during Flickr, Pinterest, and Instagram and you’ll see tens of thousands of shots and pins of a Virgin America planes. That’s word-of-eye branding during work.”

The fact of a matter is that the busier we are, a faster we need to be means to routine information. Pictures are simply easier to scan. Like it or not, people don’t have a lot of time, or patience, for words. That impulse of law that visually captures a knowledge of a code is value a thousand words, and thousands of dollars in giveaway promotion for a brand. Smart marketers know good a value of word of eye and they make certain that their brand’s knowledge is value capturin’ and sendin’.

Disney and Electronic Arts pointer ‘Star Wars’ video diversion deal

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Under a exclusive, multi-year agreement, Electronic Arts will rise titles for “all interactive platforms and a many renouned diversion genres” associated to “Star Wars.” Disney retains certain rights to rise games for mobile, social, inscription and online platforms, a companies said. 

The proclamation comes a small some-more than a month after Disney’s Lucasfilm Ltd. subsidiary, that is obliged for a “Star Wars” franchise, pronounced it would no longer make video games.

PHOTOS: ‘Star Wars’ during a box office

“Collaborating with one of a world’s premier diversion developers will concede us to move an extraordinary portfolio of new Star Wars titles to a fans around a world,” pronounced John Pleasants, co-president of Disney Interactive, in a statement.

In April, Burbank-based Disney’s Lucasfilm announced that a video diversion section would stop creation games and instead would demeanour to license a egghead property. Lucasfilm’s video diversion division, LucasArts, was founded in 1982 and is best famous for a slew of “Star Wars” video games.

As a outcome of a LucasArts decision, there were “layoffs opposite a organization,” yet Lucasfilm did not contend how many employees during a San Francisco-based gaming division were affected. Disney finished a $4.06-billion merger of Lucasfilm in December.

Redwood City, Calif.-based Electronic Arts, one of a world’s biggest gaming companies, is famous for sports franchises “Madden NFL” and “FIFA Soccer” and other array such as “Need for Speed,” “The Sims” and “Medal of Honor.”

EA Labels President Frank Gibeau pronounced in a matter that a new games “may steal from films” though will be original, with new stories and gameplay.

“Every developer dreams of formulating games for a ‘Star Wars’ universe,” Gibeau said. “Three of a tip studios will perform that dream, crafting epic adventures for ‘Star Wars’ fans.”

Financial terms of a understanding were not disclosed.

ALSO:

Electronic Arts CEO John Riccitiello stairs down

Disney’s LucasArts halts video diversion development 

Star Wars: The Old Republic — a costliest diversion of all time?



Daniel Miller





daniel.miller@latimes.com

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Disney gain preview: Investors design momentum

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The Walt Disney Co. will news gain after currently for a initial 3 months of 2013 — a second entertain of a company’s mercantile year — and investors are awaiting to see justification of movement in Disney’s theme-park division.

Disney has plowed tighten to $6 billion into a domestic vacation businesses over a final few years, including dual new journey ships, a Hawaiian resort, Cars Land and other attractions during Disneyland, and New Fantasyland, a Art of Animation Resort and a MyMagic+ complement during Walt Disney World. Those projects have usually only begun to pierce past a breakeven indicate and generating distinction expansion for Disney.

Another reason for optimism: Strong formula reported final week by opposition Comcast Corp., that owns Universal Orlando and Universal Studios Hollywood. Philadelphia-based Comcast pronounced income during a parks business jumped 12.2 percent during a initial entertain of 2013, driven by assemblage expansion on both coasts.

Though Disney no longer reports specific formula for Disney World, explanation from government could yield some discernment into what impact New Fantasyland has had so distant on Disney’s Orlando businesses and some-more sum on a rollout of MyMagic+, that will embody wirelessly transmitting wristbands and a home ride-reservation complement dubbed FastPass+.

“We are bullish that MyMagic+ (wireless wristbands, outing preplanning) will raise guest satisfaction, while Marvel/Lucasfilm should raise park content,” Deutsche Bank researcher Doug Mitchelson combined in a investigate note released Monday.

jrgarcia@tribune.com

Save on Orlando Vacation Rentals During Star Wars Weekends 2013 with Starmark Vacation Homes

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Wall Street Extends Rally: Dow, SP Hit New RecordsReuters

Stocks rose on Tuesday, with a SP 500 fluctuating the three-day convene to an intraday high, nonetheless profit-taking …

Disney and Electronic Arts Ink Deal for New ‘Star Wars’ Games

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Star Wars The Empire Strikes Back - H 2012

The Walt Disney Company is prepping a new line of Star Wars video games only a month after shuttering prior publisher LucasArts.

Disney’s LucasArts Lays Off 150 EmployeesJ.J. Abrams Says John Williams Likely to Score ‘Star Wars: Episode VII’J.J. Abrams on New ‘Star Wars’ Movie: ‘More Questions Than Answers’

In a Monday proclamation with Electronic Arts Inc., a association firmed adult skeleton to rise and tell new games formed on a characters and storylines of a Lucasfilm franchise. Disney, that acquired Lucasfilm for $4.05 billion in October, is now reading a subsequent Star Wars film for a 2015 release.

PHOTOS: When You Wish Upon a Death Star: The Surprising Symmetry of Star Wars and Disney

“This agreement demonstrates a fasten to formulating peculiarity diversion practice that expostulate a recognition of a Star Wars authorization for years to come,” pronounced Disney Interactive co-president John Pleasants. “Collaborating with one of a world’s premier diversion developers will concede us to move an extraordinary portfolio of new Star Wars titles to a fans around a world.”

EA will rise and tell a new titles, with skeleton for all interactive platforms and diversion genres. Disney retains rights to rise gaming titles for a possess mobile, social, inscription and online diversion categories. Financial terms of a agreement were not disclosed.

“Every developer dreams of formulating games for a Star Wars universe,” pronounced EA Labels boss Frank Gibeau. “Three of a tip studios will perform that dream, crafting epic adventures for Star Wars fans. DICE and Visceral will furnish new games, fasten a BioWare group that continues to rise for a Star Wars franchise. The new practice we emanate might steal from films, though a games will be wholly strange with all new stories and gameplay.”

Star Wars has constructed dozens of video diversion titles, dating behind to a initial Atari bid tied to The Empire Strikes Back in 1982.

EA to Make ‘Star Wars’ Games for Disney

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