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Pirates and sorcerers and tip agents, oh my: Disney engages World travelers …

4 views - published on May 28th, 2013 in Disney News tagged , , , ,

But a Mouse House is holding it a step serve these days, affording Walt Disney World visitors not customarily a event to see their favorite characters though to correlate with them in new and singular ways.

The latest era of Disney thesis park-goers — immature and technologically savvy — wants some-more than customarily to be in Disney World.

They wish to be in Disney’s world.

And Disney in new years has been some-more than happy to accommodate that desire.

It introduced a span of problem-solving contests during Disney World’s Magic Kingdom and Epcot parks; combined new interactive queues to a array of renouned existent attractions, among them “Dumbo a Flying Elephant,” ‘’The Many Adventures of Winnie a Pooh” and a “Haunted Mansion”; began charity a “My Disney Experience” mobile application; and amped adult a pin and Vinylmation offerings and trade opportunities via a parks.

“The trend is really many to formulating a many some-more interactive experience, since that’s what immature kids want,” pronounced Lou Mongello, a Disney World consultant who hosts a weekly “WDW Radio Show” podcast. “They don’t wish to lay behind and watch a show.”

“I consider we are during a really early stages of a outrageous change in guests’ experience,” Mongello said, station in Epcot’s U.K. pavilion, customarily stairs from where a handful of kids and their families were personification a “Agent P’s World Showcase Adventure” game.

Featuring characters from a renouned Disney Channel charcterised series, “Phineas Ferb,” a “Agent P” diversion transforms participants into tip agents, provides them with a “high-tech tip representative device” — fundamentally a cellphone — and asks them to scour a World Showcase territory of a park for clues as they try to assistance a drastic Agent P better his nemesis, a immorality Dr. Doofenshmirtz.

Like a Epcot counterpart, “Sorcerers of a Magic Kingdom” also is partial high-tech scavenger hunt, partial problem-solving contest.

Participants turn neophyte sorcerers and, armed with special spell cards, do conflict with some of Disney’s many famous charcterised villains — Jafar from “Aladdin” and Ursula from “The Little Mermaid” among them — who uncover adult on LED screens sparse opposite a park.

“What you’re saying is video-game character soak and depth, though now practical to” a Disney parks, pronounced Jonathan Ackley, a member of a Walt Disney Imagineering group that grown a games. Ackley assimilated Disney from LucasArts, where he grown adventure-style video games.

Based in California, Ackley recently done a outing to Florida and walked by a Magic Kingdom’s Adventureland section, examination with a large grin as his diversion was being played.

“What these immersive practice do is make a guest a favourite in a story and concede a guest to play a purpose that people customarily usually get to watch in cinema or on TV,” he said.