The Mouse Cleans House: Disney Shuts Down LucasArts
2 views - published on April 4th, 2013 in Disney News tagged Disney, disney news, disneyland, walt disney, walt disney worldAsk any fan of Star Wars: There’s a new Moff in town. Although Disney acquired LucasArts on Oct 30, 2012, Disney has done some unconditional changes gradually, such as cancelling a long-running Cartoon Network radio show, The Clone Wars, as good as a arriving live-action comedy Detours in midst March. Now, after over 5 months, Disney executed Order 66 on their recently acquired videogames studio, LucasArts, and a 150 employees.
This has been unhappy news for fans of Star Wars TV, though it’s even worse for fans of videogames, who had been expecting a tactical diversion Star Wars: First Assault, as good as Star Wars 1313, a third-person movement journey that would have been a darker, grittier demeanour during a star that gave us Ewoks. But all is not lost.
According to Wired, LucasArts wrote,
“After evaluating a position in a games market, we’ve motionless to change LucasArts from an inner growth to a chartering model, minimizing a company’s risk while achieving a broader portfolio of peculiarity Star Wars games…. As a outcome of this change, we’ve had layoffs opposite a organization.”
Disney will be chartering out a Star Wars skill to other companies…much as LucasArts did with Knights of a Old Republic 1 2 (Bioware and Obsidian), LEGO Star Wars (Traveller’s Tales), a now using MMO The Old Republic (Bioware), and others.
In fact, as many have been discerning to indicate out, a final diversion of note that LucasArts had published was 2008’s The Force Unleashed (which we loved), and their final diversion correct was Star Wars Kinect (which we laughed at). LucasArts, however, will always be worshiped for many of a past works, including Grim Fandango and a Monkey Island series.
There is also a fashion for Disney chartering their videogames. Disney Interactive Studios, Disney’s games growth arm, already has farmed out a growth of games formed on their properties; for example, THQ constructed Disney Princess: Enchanting Storybooks for a Nintendo DS in 2011.
This is not a initial time a Mouse has spotless house. Disney Interactive Studios, acquired afterwards shuttered Propaganda Games (Tron Evolution) and Black Rock Studio (Split/Second). It also sealed Junction Point (Epic Mickey 1 and 2) this January, after purchasing it in 2007.
It’s a empathize Disney hasn’t folded some of these 150 developers into a possess Disney Interactive Studios—and after all, Star Wars is certainly Disney—given a hum surrounding 1313. But Disney seems to be requesting a Sith Rule of Two to a Star Wars universe: Only dual might there be. For now it seems to be the film sequels…and maybe a live-action TV uncover tentatively patrician Star Wars: Underworld.
(I’m also now endangered about a predestine of Star Wars: The Old Republic, and for that matter a Knights of a Old Republic comic books—if a prequel star isn’t of seductiveness to Disney, it doesn’t bode good for a Old Republic setting.)
As to a growth of 1313 and First Assault, always in suit is a future.
Kotaku has a bad feeling about this:
Our source says Lucas has followed a choice for “one or both games,” though 0 happened. “With a teams now fundamentally being diluted we consider both games are effectively passed forever,” a source said.
A second source also told Kotaku this afternoon that a chances of Lucas chartering out 1313are really slim. The contingency are “effectively zero,” a source said.
Whereas Game Informer suggests there is another hope. They quote an unnamed Disney executive as saying:
[W]e are looking for proven outmost partners who can assistance us yield video games to a fans. We still trust in a video diversion industry, we still will yield Star Wars games, we’re usually looking during opposite models rather than inner production.
I reached to Disney as well, and I’m available their response. But if they review this, they’ll know that I, and fans like me, have seen a trailer for 1313 and have been strongly expecting this grave universe lightened usually by a blast of blasters. we unequivocally wish this diversion moves forward, all a approach to my PC.
As to a 150 developers who mislaid their jobs, my best wishes, and we demeanour brazen to saying your work in a universe right here, someday really soon.
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